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	<title>alienbraincookies.com &#187; futurewar</title>
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		<title>Mechwarrior 5: live the giant death machine dream</title>
		<link>http://www.alienbraincookies.com/criticised/game-reviews/mechwarrior-5-live-that-giant-killing-machine-dream/</link>
		<comments>http://www.alienbraincookies.com/criticised/game-reviews/mechwarrior-5-live-that-giant-killing-machine-dream/#comments</comments>
		<pubDate>Sun, 12 Jul 2009 14:02:23 +0000</pubDate>
		<dc:creator><![CDATA[alienbc]]></dc:creator>
				<category><![CDATA[Game reviews]]></category>
		<category><![CDATA[Stuff criticised]]></category>
		<category><![CDATA[futurewar]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[geek]]></category>
		<category><![CDATA[Mech]]></category>
		<category><![CDATA[Mechwarrior]]></category>
		<category><![CDATA[robot]]></category>
		<category><![CDATA[trailer]]></category>

		<guid isPermaLink="false">http://www.alienbraincookies.com/?p=319</guid>
		<description><![CDATA[Je suis geek! That&#8217;s because I thought the Mechwarrior 5 trailer was cool:   I just hope the gameplay this implies is realised&#8230; I&#8217;ve played a few mech games over the years and without exception they all boil down to one thing: a daft circle-strafing competition, as giant machines dance unfeasibly quickly around each other at a <a href='http://www.alienbraincookies.com/criticised/game-reviews/mechwarrior-5-live-that-giant-killing-machine-dream/' class='excerpt-more'>[...]</a>]]></description>
				<content:encoded><![CDATA[<p>Je suis geek! That&#8217;s because I thought the Mechwarrior 5 trailer was cool:</p>
<p> <object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" height="280" width="450" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/sl4eI3htAuA&amp;hl=en&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" height="280" width="450"  src="http://www.youtube.com/v/sl4eI3htAuA&amp;hl=en&amp;fs=1&amp;" allowfullscreen="true" allowscriptaccess="always"></embed></object></p>
<p>I just hope the gameplay this implies is realised&#8230;<span id="more-319"></span></p>
<p>I&#8217;ve played a few mech games over the years and without exception they all boil down to one thing: a daft circle-strafing competition, as giant machines dance unfeasibly quickly around each other at a distance of about 50 feet.  This is boring. It is also unrealistic, but let&#8217;s not get into the pointless (but nonetheless long-running) argument about what constitutes realism in the 31st Century, whether mechs would be obsolete as tanks are becoming today, why these long-range killing machines are so close you can see the colour of the enemy pilot&#8217;s eyes, and so on.</p>
<p>It&#8217;s just boring because it&#8217;s unimaginative: a slightly slower fps, Quake with different graphics. But if we&#8217;re talking about taking cover in a city, using effective recon, worrying about building strength and mech weight, weapon range, smoke, spotting nice visual clues about weapon overheats and all the other stuff suggested by this video&#8230; then that&#8217;s more likeee.</p>
<p>I remember, years ago, when I saw in <em>White Dwarf</em>  an advert for <em>Citytech</em>, an expansion for the original <em>Battletech</em> game.  That was when the whole mech thing made sense to me. If you&#8217;re going to make enormous killing machines to traverse and fight over vast empty plains, I think you&#8217;d probably make them have wheels, or wings, or hoverjets or tracks or something. You wouldn&#8217;t make them walk.</p>
<p>If, however, you need your enormous killing machines to cope with an environment that&#8217;s basically designed for bipeds &#8211; a city, say &#8211; then legs make a lot more sense. The boardgame, of course, was always about terrain: it&#8217;s the earlier releases in the computer game dept that let the side down somewhat. </p>
<p>Anyway, I will believe in <em>Mechwarrior 5</em> when I see it for myself (actually it&#8217;s just <em>Mechwarrior</em> &#8211; a &#8216;reboot&#8217; apparently, not a sequel). Meanwhile it seems <a href="http://battletech.catalystgamelabs.com/" target="_blank">these guys</a> are gonna give away <a href="http://battletech.catalystgamelabs.com/" target="_blank">MechWarrior 4</a> in the near future to drum up interest in giant walking robots, as if that were a concept no-one had <a href="http://www.transformersmovie.com/" target="_blank">heard of </a> recently. Can&#8217;t complain though.</p>
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